Saturday, 13 December 2008
Monday, 10 November 2008
A bit of work history, a CV i suppose.
ELECTRONIC ARTS > FEB 05 – DEC 08
Harry Potter and the half blood prince> Responsibilities & Achievements:
Senior Cutscene animator, responsible for in game cutscenes.
· Preparation and directing of motion capture shoot for cutscenes.
· Character animation and direction of cut scenes.
· Scheduling of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Clean up of mocap data for the cutscenes
· Character animation for in game.
· Development of in game facial system.
Harry Potter and the order of the phoenix > Responsibilities & Achievements:
Lead Cutscene animator
· Character animation and direction of cut scenes.
· Scheduling and management of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Liaising with the outsource team.
Harry Potter and the Goblet of Fire > Responsibilities & Achievements:
Senior Animator
· Creation of ingame animations
· Cutscene animator
CLIMAX DEVELOPMENTS > JAN 01 TO PRESENT DAY
Sudeki, Xbox: Responsibilities & Achievements:
· Lead Animator, of a team of six animators
· Character animation for in game.
· Character animation and direction of cut scenes.
· Scheduling of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Implementation of animation into the game engine.
· Keeping team morale high even in crunch periods.
Power Rangers time force THQ, playstation: Responsibilities & Achievements:
· Character Animator
· Responsible for all game animation.
Spongebob Square pants, THQ, playstation: Responsibilities & Achievements:
· Character Animator
NATIONAL FILM & TELEVISION SCHOOL >JULY 99 TO JULY 00 - Responsibilities & Achievements:
· Animator
HONEYCOMB ANIMATION >JAN ’99 TO JUNE ’99 - Responsibilities & Achievements:
· Animator
THE ANIMATED PICTURE COMPANY >APRIL ’98 TO SEPT ‘98 - Responsibilities & Achievements:
· Storyboard artist
· Art worker
NATIONAL FILM & TELEVISION SCHOOL >NOV ’97 TO MARCH ’98 - Responsibilities & Achievements:
· Assistant Animator
SUSAN YOUNG LTD >SEPTEMBER ’97 - Responsibilities & Achievements:
· Assistant Animator
· Rendering Artist
LONDON WEEKEND TELEVISION >JULY ’97 TO AUG ’97 - Responsibilities & Achievements:
· Commissioned to complete, eight, twenty second
Stings for the ‘Holy Smoke’ programme
· Design, storyboards, animation, rendering and
Final filming
WARNER BROS, FEATURE ANIMATION LONDON >MAY ’97 TO JUNE ’97 - Responsibilities & Achievements:
· Pegging and animation checking
· Animation tests for portfolio
KING ROLLO FILMS LTD >JUNE ’96 TO SEPT ’96 - Responsibilities & Achievements:
· Assistant animator
Harry Potter and the half blood prince> Responsibilities & Achievements:
Senior Cutscene animator, responsible for in game cutscenes.
· Preparation and directing of motion capture shoot for cutscenes.
· Character animation and direction of cut scenes.
· Scheduling of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Clean up of mocap data for the cutscenes
· Character animation for in game.
· Development of in game facial system.
Harry Potter and the order of the phoenix > Responsibilities & Achievements:
Lead Cutscene animator
· Character animation and direction of cut scenes.
· Scheduling and management of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Liaising with the outsource team.
Harry Potter and the Goblet of Fire > Responsibilities & Achievements:
Senior Animator
· Creation of ingame animations
· Cutscene animator
CLIMAX DEVELOPMENTS > JAN 01 TO PRESENT DAY
Sudeki, Xbox: Responsibilities & Achievements:
· Lead Animator, of a team of six animators
· Character animation for in game.
· Character animation and direction of cut scenes.
· Scheduling of animation team tasks.
· Quality and consistency control.
· Liaising between management and other disciplines
· Implementation of animation into the game engine.
· Keeping team morale high even in crunch periods.
Power Rangers time force THQ, playstation: Responsibilities & Achievements:
· Character Animator
· Responsible for all game animation.
Spongebob Square pants, THQ, playstation: Responsibilities & Achievements:
· Character Animator
NATIONAL FILM & TELEVISION SCHOOL >JULY 99 TO JULY 00 - Responsibilities & Achievements:
· Animator
HONEYCOMB ANIMATION >JAN ’99 TO JUNE ’99 - Responsibilities & Achievements:
· Animator
THE ANIMATED PICTURE COMPANY >APRIL ’98 TO SEPT ‘98 - Responsibilities & Achievements:
· Storyboard artist
· Art worker
NATIONAL FILM & TELEVISION SCHOOL >NOV ’97 TO MARCH ’98 - Responsibilities & Achievements:
· Assistant Animator
SUSAN YOUNG LTD >SEPTEMBER ’97 - Responsibilities & Achievements:
· Assistant Animator
· Rendering Artist
LONDON WEEKEND TELEVISION >JULY ’97 TO AUG ’97 - Responsibilities & Achievements:
· Commissioned to complete, eight, twenty second
Stings for the ‘Holy Smoke’ programme
· Design, storyboards, animation, rendering and
Final filming
WARNER BROS, FEATURE ANIMATION LONDON >MAY ’97 TO JUNE ’97 - Responsibilities & Achievements:
· Pegging and animation checking
· Animation tests for portfolio
KING ROLLO FILMS LTD >JUNE ’96 TO SEPT ’96 - Responsibilities & Achievements:
· Assistant animator
Friday, 7 November 2008
Wednesday, 5 November 2008
Monday, 3 November 2008
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